“but in things” is an immersive sound installation exploring issues of embodiment, disembodiment, and re-embodiment. The work features transducer activated instruments and objects placed throughout the given space. As audience members wearing bone-conducting headphones enter, sound emerges both from the instruments and through headphones, responding to their movements and evolving as they progress. The work will be programmed in Max.
but in things
“but in things” is an immersive sound installation exploring issues of embodiment, disembodiment, and re-embodiment. The work features transducer activated instruments and objects placed throughout the given space. As audience members wearing bone-conducting headphones enter, sound emerges both from the instruments and through headphones, responding to their movements and evolving as they progress. The work will be programmed in Max.