Plastics by Matthew D. Gantt

October 15, 2022

3:30pm

Harvestworks Art and Technology Program

Nolan Park, Building 10a
Governor’s Island, NYC

Following his workshop on Unreal Engine for Musicians, Matthew D. Gantt will present Plastics, a live performance of sound and virtual environments building on the infinite mutability of digital sound and object. Drawing on material from previous releases with Orange Milk and Oxtail Recordings, the performance will combine generative approaches, tape composition and projected 3D environments made with the Unity game engine.

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Matthew D. Gantt is an artist, composer, and educator focused on sound in virtual spaces, generative systems facilitated by idiosyncratic technology, and digital production presets as sonic readymades. He worked as a studio assistant to electronic music pioneer Morton Subotnick, and has been an active participant in the international creative community, presenting or performing at spaces such as Pioneer Works, Issue Project Room, Roulette, Babycastles, SVA Visible Futures Lab, Panoply Performance Laboratory, EMPAC, the Wrong Biennale, and countless DIY venues across North America.