This class presents a brief introduction to writing code in c++, followed by an immersion into using OpenFrameworks. From getting setup to working with audio, video, graphics, text, and images.
[Jan 11/12, 2014] Intro to Openframeworks/C++
A workshop for artists who seek to penetrate to the core of digital media.
Sat/Sun Jan 11+12, 2014 – noon to 6pm
Class Cost: $225 (regular), $200 (student/member)
Pay with PayPal or Credit Card on our Payment Page here
Location: Harvestworks 596 Broadway, #602 | New York, NY 10012 | Phone: 212-431-1130
Subway: F/M/D/B Broadway/Lafayette, R Prince, 6 Bleeker
What is more creative than creating something from nothing? In a world filled with endless digital media tools, more and more artists are turning to coding for the purpose of creative expression. Why? Because coding allows artists to create their own tools for expression.
openframeworks(OF) is an open source library that harnesses the power of the c++ programming language for the purpose of creating cutting edge digital art on Mac, Linux, Windows, iOS and Android. It allows artists to express themselves through the exploration and manipulation of the data inside media at the deepest level. This makes it ideal for the creation of high-performance interactive applications and generative audio-visual art. Much more than just a set of c++ libraries, OF has a rich community here in NYC, online, and around the world. Active forums and constant development make OF a truly exciting project.
This class presents a brief introduction to writing code in c++, followed by an immersion into using OF. From getting setup to working with audio, video, graphics, text, and images.
Some programming experience is necessary.
Jason Levine is a musician, performer, and creative coder. On a mission to bridge different artistic disciplines, he sees computation as a universal language for translating and communicating between different mediums. Inspired by improvisation, Jason focuses on the interactive and generative qualities of coding to create real-time software systems for live performance. He is currently participating in the first ever semester of the School for Poetic Computation, a project initiated by one of the co-founders of openframeworks.
Jason has worked extensively as a beatboxer/vocalist accompanying circus shows, street theatre, and contemporary dance. This work has been presented notably at Siguientescena(Mexico), Danza-UNAM(Mexico), Pflasterspektakel(Austria), and at the Montreal International Jazz Festival. His work fusing performance and code has been presented at ART&&CODE:3D(USA), Piksel(Norway), Carnival for e-Creativity(India), Festival de la Imagen(Colombia), and Festival Eklectik(Montreal). Most recently, Jason has worked as a freelance creative coder, designing interactive visuals for Eryc Taylor Dance, generative art apps for Fragile Tension LLC, and prototyping Kinect interactions for Harmonix’s new game Fantasia:Music Evolved.