[July 12, July 19, July 30] Collab-Hub, a tool for interconnected audiovisual performance, installations, and more.

Learn to use Collab-Hub for remote/local collaboration with tools like Max, Pd, Arduino, Web. Participants will become familiar with Collab-Hub and create collaborative projects.

Workshops on July 12th and July 19 2021 from 1 – 3 pm
Performance on July 30th is documented on the Harvestworks YouTube Channel

Location: Online – email harvestworks@gmail.com for zoom link

FREE

This workshop serves as an introduction to building networked audiovisual performances and pedagogical tools using Collab-Hub, a package for remote collaboration based on Node.js and implemented within Max and as a web-based interface. Collab-Hub is a system built for sharing various types of data and allows for different types of communication models (like pubsub, event, and broadcast). Collab-Hub also eliminates the need for collaborators to be aware of their/each others’ IP address. It has applications in many performance paradigms, including telematic performance, laptop orchestra, mixed ensemble with digital elements, distributed control, net-to-physical interaction, and more.


Participants will be guided through the setup process of a basic Collab-Hub configuration using Max that can then be further developed for their own audiovisual performance or pedagogical needs. Participants will practice sharing collaborative data, and will then be able to communicate amongst each other within a collaborative performance. 
Facilitators will also provide basic templates/code bases for participants to keep and expand into larger projects of their own. Some prior knowledge of Max will be helpful but not necessary. A registered copy of Max (for the purposes of saving edits) is necessary. All of the software is free to download and use. 
The workshop facilitators will present an overview of their experiences developing projects with Collab-Hub that demonstrate different network performance paradigms—local, remote (telematic), and embedded (Internet of Things). Facilitators will show examples beyond basic implementations as well as existing implementations using other tools like PD, Web Interfaces, Arduino, art installations, and Unity.

•       BIOS
Nick Hwang
University of Wisconsin-Whitewater, Media Arts and Game Development, email: hwangn@uww.edu, website: https://nickhwang.com
Nick Hwang is a composer and sonic artist interested in interactivity, collaborative systems, and gameful performance. He is an Assistant Professor in the Media Arts and Game Development program at University of Wisconsin-Whitewater. He has presented and shown work at New Interfaces of Musical Expression (NIME), the Society for Electro-Acoustic Music in the U.S. (SEAMUS), the International Computer Music Conference (ICMC), ISEA, SIGGRAPH, NowNet Arts, NYCEMF, Web Audio Conference, Root Signals, MoxSonic, and the National Student Electronic Music Event (NSEME).
Anthony T. Marasco
University of Texas Rio Grande Valley, Music Technology and Composition, School of Music, email: anthony.marasco@utrgv.edu, website: http://atmarasco.com/
Anthony T. Marasco is an Assistant Professor of Music Technology and Composition at the University of Texas Rio Grande Valley. As a composer and sound artist, his works take influence from the aesthetics of today’s Digimodernist culture, exploring the relationships between the eccentric and the everyday, the strict and the indeterminate, and the retro and the contemporary. His works and research have been featured at festivals such as New Interfaces for Musical Expression (NIME), the Web Audio Conference, the Toronto International Electroacoustic Symposium, the Society for Electro-Acoustic Music in the U.S. (SEAMUS), Electroacoustic Barn Dance, New York City Electroacoustic Music Festival, the International Computer Music Conference (ICMC), the National Student Electronic Music Event (NSEME), Mise-En Festival, Montreal Contemporary Music Lab, Electric LaTex, and the Sound, Image and Interaction Design Symposium (SIIDS). 
Eric Sheffield
SUNY Broome, Department of Music and Theater Arts, email: sheffielder@sunybroome.edu, website: https://www.ericsheffield.net
Eric Sheffield is a musician and maker currently interested in physics-based modeling, networked performance, and popular music. He received a PhD from the Experimental Music and Digital Media program at Louisiana State University. Eric has served as the tech director for the Electroacoustic Barn Dance and has performed and presented work internationally at several events, including NowNet Arts, NYCEMF, Root Signals, SEAMUS, NIME, and EMM. He is a founding member of the group Bell Monks, which has several releases available at music.bellmonks.com and on clang (clang.cl). He currently teaches music and recording as an assistant professor at SUNY Broome.

Collab-Hub.io

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