Harvestworks Engineer and Artist Tommy Martinez will demonstrate two 3D video game pieces developed using both the Unreal and Unity Game Engines.
Attendees will get to play the games and learn how 5.1 audio is handles in the Unreal Engine with FMOD. We will also discuss how stereo audio sources can be placed in Unity3d. His practices and work flow for 3D modeling/scanning, texturing, and game design will also be presented.
Tommy is a New York City based artist and musician working between video, sound, and software development. You can see more of his work at
October 13, 2015. Time: 7 pm
Location: Harvestworks 596 Broadway #602 New York NY 10012
Subway: F/M/D/B Broadway/Lafayette, R to Prince, #6 to Bleecker