[Oct 15] Plastics by Matthew D. Gantt

Following his workshop on Unreal Engine for Musicians, Matthew D. Gantt will present Plastics, a live performance of sound and virtual environments building on the infinite mutability of digital sound and object. Drawing on material from previous releases with Orange Milk and Oxtail Recordings, the performance will combine generative approaches, tape composition… Continue reading

[Oct 22] Immersive Technologies and Participation – A Workshop by Eva Davidova and Sidney San Martin

October 22, 2022 @1-3pm Harvestworks Art and Technology Program Building 10a, Nolan Park, Governors Island FREE with Sign UP Immersive technologies are omnipresent and we are completely submerged in them in one way or another. For me it is very important the interactive aspect I can bring: The possibility to… Continue reading