[Feb 4] TIPS Master Class #1: Immersive Media All-In Intro with Rebekkah Palov

A great for artists, ‘lay of the land’ intro that will cover a taxonomy of immersive media, including vocabulary, definitions, examples, points of departure, and considerations for production, distribution and exhibition of XR (VR/AR/MR/+) artworks. We’ll also cover and clarify background technologies used in XR.

DATES AND TIMES: Saturday Feb. 4, 2023 from 1 – 3 pm.


This introduction is directed toward artists, who in the evolution of their practice are beginning to develop immersive media projects. Based on a holistic approach to the multiple categories of immersive media, this introduction will break beyond a compartmental understanding of different input/outputs (i.e. mobile VR headset,) so artists can gain a systems overview of the continuum of immersive media.

A discussion of specific differences and commonalities across XR/immersive media will be at the center of the presentation, to the end that artists will find an intriguing entry that builds on current concerns in their work. We’ll address conditions and opportunities of each category, (i.e. AR, VR, installation…) including production models and materials, what distribution might look like, and exhibition and public engagement options. As part of this holistic overview, clarification of technologies often referenced along with immersive media, including AI, Volumetric or Motion Capture, etc. will be put forward in terms of use-case in immersive media projects.


Rebekkah Palov is a time-based artist with videos and sound-art exhibited at experimental film festivals and exhibitions including MassArt Boston, Museum of Arts and Design NYC, SAT Montréal, QC, Bushwick Starr NYC, Oblo Film Festival Lausanne CH and SoundFjord Gallery London UK. She is a member of the electroacoustic ensembles NowNet Arts Hub and Carrier Band. Her recent practice has pivoted toward lens based video, spatial AV, and custom AV performance software.

Rebekkah has a range of experiences in artist and activist communities. She was a member of 1990s punk / indie / metal and third-wave feminist music communities in Washington, DC and Olympia WA, where she played bass guitar. Her early interest was with the materials of electronic arts, instruments and amplification. This engagement with electro-mechanical materials continued while studying experimental film and electronic music composition at the University of Wisconsin Milwaukee.

Following her BFA she worked in professional film production in Portland OR. Rebekkah also became involved with community bike shops in Austin TX, and Baltimore, MD. While in Austin and Baltimore, Rebekkah continued to make time-based works with exhibitions at AMODA (Austin Museum of Digital Art) and Anthology Film Archives. Baltimore projects included bands, experimental theatre performance, video and html-css art.

Rebekkah received her MFA in Electronic Integrated Arts from Alfred University. Following this she became an artist / educator. At Kutztown University, Rebekkah was sole-faculty for Time-based Experimental Media where she developed new studios and curriculum. Her students have moved onto top graduate programs, solo and group exhibitions. Continuing her work as artist / educator Rebekkah ran the Electronic Media artist residencies at Institute for Electronic Arts, Alfred, NY. She is currently the Principle at The-Mind-Agency LLC.

Bookmark the permalink.

Comments are closed.