[April 9-10]Machine Listening & Machine Learning for Music Making with FluCoMa

The Fluid Corpus Manipulation project (FluCoMa) enables musicians to integrate machine listening and machine learning in their creative practice within Max, SuperCollider, and Pure Data. In this workshop we’ll look at using neural networks to control synthesizers, programmatically analyzing and organizing large collections of sound samples, and intelligently decomposing audio… Continue reading

[Mar. 3] Unity Techniques Demo and Meetup

Ever considered whether a 3D game/VR/AR-development platform could fulfill your creative audiovisual needs for interactivity? Come to a guided-tour demonstration of Unity techniques in combination with other software, try out the HTC Vive Headset to experience the scenes in real time, and bring your own questions and projects. Some of… Continue reading

[Mar 1,7,14, 20] FingerRing Seminar NYC: CODA

FingerRing (FrR) – is the simplest and cheapest published way to play with electronically mediated multichannel sound. It is based on D.I.Y. technique of passing electricity through performer’s skin, replacing the matrix routing device with human body.  FrR-seminar – is a series of regular events, during which everyone is invited… Continue reading